IN Far Cry 5 There is at least one good boy – dog boomer. He helps the main character in battle and fights with badges. The most compassionate at this moment probably the question arises: what if a four -legged friend will shoot in another mess?
Fans of animals, exhale! PR specialist from Ubisoft confirmed that the boomer cannot die. If the dog becomes bad, it is enough with love to pat him on the side, and he will return to duty. Boomer will live-somewhere in the world this is probably rejoiced by one nostalgic critic!
And although the furry comrade himself is immortal, his former owners were not so persistent. You can find out more about this here. We also recall that with pets at Far Cry 5 Special relationship – a separate advertising video is dedicated to the dog.
Confirmed Boomer Can ‘. You Just Pat His Belly and He Comes Back to Life. Far Cry 5 Launches in Four Days! Pic.Twitter.COM/0AVPTWWK3K
– Alex Monney (@alexmonney) March 23, 2018
March 23, 2018 The British British Advertising Commission scolded Sony for the video dedicated to Gran Turismo Sport
March 24, 2018 Street Fighter https://hellofortunecasino.co.uk/withdrawal/ will become a full -fledged television series
Far Cry 5
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Well, love is a real, physical quantity that can create spatio-temporal paradoxes
I’m not Panin. I’m Todd.
Buy my game, by the way. There you can fly on vertiber and burn mills.
Do not underestimate the power of love. It is worth only to put the whole soul into stroking and any wounds will be delayed.
He spoke himself a little the beginning of the game and was very upset from what he saw:
According to those who have passed or almost passed the game, the emphasis in FC5 is made on Drowning The “adventure component”, that is, has become much less than the cool directed missions and rollers, most of the game needs to free the areas and raise the people to an uprising, in other words, capture the altars, blow up the altars and do other things that are not very distinguished by a variety of work. In other words, a kind of Wildlands 2 is planned.0 – it is necessary to free three areas that are under the control of the family of the Glavgad, which means that you make an earnest resistance glasses, performing activity in the open world in order to advance through the plot. The game, of course, will come in to those who love boils, fans to collect info about Laura by all sorts of notes and messages, but … which was the essence of Far Cry? This series is about concentrated trash (in a good way), about charismatic psychopaths, both good and bad, about unusual settings, drugs, mysticism and perverted rituals. The entire third part could go through without being distracted by secondary tasks, and due to this the game made such a strong and vivid impression at one time. In the five, everything became somehow ordinary because of a sharp shift and concept and mood: in the foreground it is no longer a sodomy and fumes, but the struggle for freedom, the environment is no longer a motley, but gloomy, even a crypt, even a linen shifted with “the kid accidentally got into a war, which does not concern him to“ deliberately, it goes to the axine nesting. order ". What else to say … I will miss the former far crry.
Sometimes I directly want to say in a reticene: “Eh, but earlier, in the phallout, the dog was dying once and for all. "
Because you will play … fun and happily.
Long, long. Until any One-Man-degrad-Otryad does not come in, and will not undermine you with a mine so that you would do everything from scratch at all ._____________________.
BioWare do not have such advanced views on love relationships. They still have an old -fashioned opinion that intimate relationships are permissible only between reasonable views.
Yeah, and even earlier, Fallout beat an isometric step -by -step role -played game, and not a first -person shooter. But it was before.
Come on, you swear. The indestructible doggie, which can safely survive under the bullets, grabs machine guns and cheerfully throws them to the owner. Someone certainly likes, someone does not. Those and those.
As for the mortality of GG: there are already many games where the protagonist has only one life. For example, State of Decay, this War of Mine). Usually at the same time the characters that can be controlled by several. When everyone will die, Gamover! The tension in such games is growing, the gamer climbs less often on the rampage, thinks more. And I would not say that the games from this became uninteresting – on the contrary.
As for the mortality of the companions: recall Skyrim – there the companions were mortal. And from this it became more interesting. Running in the company you answered not only for yourself, but for your combat comrade. It was cool, and he suddenly fell in battle – a sadness came and it was touching.
It was also cool when the horse left near the cave, and when he left it, someone had already eaten the horse. The next time I left the horse in the village not far from this cave.
It plunged more into the world of the game. And I would not say that it was strongly strained.
It would be nice if the outfits are given a choice – for example, at a higher level of complexity, companions become mortal. As far as I know, they have already practiced it in Far Cry Primal.
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